I often struggle to follow—and rarely attempt to contribute to—conversations that veer into the nebulous realm of “gaming culture.” From my clumsy “Mario Kart” skills that cost me a middle school friendship to the non-committal nods I give in response to “Fortnite” references, it is safe to say that video games exist firmly outside of my comfort zone.
The latest article of Polar Views attempted to acquaint its audience with phenomena that are already readily apparent. Given previous responses to this column and the bevy of articles written by women in the past year, it is worrying that these phenomena were addressed as if they were novel to the author and to his audience.
The past two “Polar Views” articles are troubling. The platform the author has created is crucial to deepening conversations in the Bowdoin community, and comparing experiences of oppression has an insidious nature which alienates us from the problems at hand—I don’t wish to contribute to the conversation in that manner.